![]() ![]() Other enemy characters do have EP gauges but can’t execute special attacks. Project X Zone goes a long way to show how much the 3DS can handle on screen.īoss characters have an EP gauge, which is their own XP gauge, and can also execute special attacks. The XP gauge can usually only be filled up to 100%, but Cross Hits can fill it up to 150%. Project X Zone substitutes the MP/SP gauges for an XP gauge which allows you to use skills that up your stats or heal you, or when it is at least 100% full, allows you to use a Special Attack for massive damage. If your characters and their assists hit an enemy at exactly the same time, a Cross Hit occurs, which deals slightly more damage and causes the enemy to be frozen in mid-air allowing you to chain your hits without fear of missing or breaking up your combo. Solo Units are single characters that are placed with other character pairs and can assist them in battle by pressing the L button, which Support Units are character pairs standing near your characters when you attack and can be summoned by the R button to assist you. You can have five characters attacking an enemy at once: two that are always there, and then two sets of assists – Solo Units and Support Units. ![]() As characters level up they learn more attacks and a multi-attacks which lets you deal damage to multiple enemies at once. You start out with three attacks at the start of the game, plus a special attack. Using the Circle Pad/D-Pad and the A button, you attack your enemy until the number of attacks you have runs out. Unlike simpler SPRGs, you control attacks directly. Once you’re within range of an enemy, you press A to engage them in battle. There is no ‘player phase’ or ‘enemy phase’ in this game – characters move according to their Speed/SPD attribute, so characters with higher SPD get to move first considering the huge amount of enemies there are in the levels this way works well so it doesn’t get frustrating because the AI doesn’t get to move all its characters at once. You can move around as much as you want or use items without using up your character’s whole turn. Project X Zone is an SPRG, but it is a lot more accessible for those who aren’t familiar with such games. The developers went out of their way to make sure these characters came from different games – their combos and moves from their original games are their attacks in this game recognizing their moves is satisfying in itself. The huge cast is impressive and most of the characters are instantly familiar and likeable. There are two original protagonist characters: Mii Koryuji and Kogoro Tenzai, and a group of original antagonists called Oros Phlox. Characters from Namco X Capcom and Endless Frontier also make return appearances, and there are characters from lesser-known games such as Yumeria and Zombie Revenge as well. These three favourite developers take a bunch of their characters and throw them together into a game where the lines between the video game characters’ worlds are blurring after the theft of the Portalstone, a mysterious stone containing mysterious powers which have always remained a mystery, is stolen from the Koryuji mansion.Ĭharacters from franchises such as Tekken, Devil May Cry, Resident Evil, Virtua Fighter, Sakura Wars, and my favourite, Valkyria Chronicles are hurled into each others’ worlds and have to find a way back to their own worlds. It wouldn’t be wrong to call it Namco X Capcom X Sega, because that’s what it is. Project X Zone is something of a partial sequel to Namco X Capcom, that luckily got localized. ![]() Released as a crossover between two giant game developers for the PS2, it was never officially released outside of Japan, leaving non-Japanese fans looking wistfully over the border. Do you remember Namco X Capcom? If you don’t, I don’t blame you.
0 Comments
Leave a Reply. |